ToeJam & Earl: Back in the Groove!
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Shorten Intro Splashes
Would it be possible to put all of the contributors (Bunny Ears, Corptron, etc) on one splash screen instead of on their own? Or perhaps making them skippable? Always feels like too much of a delay from start to title screen.
9
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under review
18
Keeping the effects of a present after you die
In the original, if you had a life left, you could keep using the effect of a present as long as the time hadn't run out. This helped a lot when you were having trouble not dying.
1
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under review
9
Earl needs a belt
Can we have big Earl lose his shorts randomly again also. That was funny even when you were trying to run away from earthlings.
4
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under review
4
Change present improvement.
Could you make it so the "change present" has a zero chance of changing the present to the same/current present?
2
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under review
2
Secret Paths reveal too slowly on Mini Map
For example on Level 0 walk down a very long path and don't stop walking. When you "stop" and reach the end of the path after about 2 to 3 seconds or even longer sometimes then the dynamic hud updates the map path.
1
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under review
4
[consoles] Ability to see " level below"
4
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under review
13
Add more descriptions for the difficulty levels in the manual
Right now, the only description is the brief sentence when you hover over a difficulty option. Especially for toddler mode, having a longer description of what this does would be nice (assuming it does anything beyond increasing health at all).
1
·
under review
9
3-4 Player Character Selection Screen
Zooms out the character information to make room for up to 4 players since every character has different abilities that should be looked over before choosing them. Could also add some extra UI showing how to join, rather than just "On vacation".
5
·
under review
8
Pause doesn't 'Pause' - it should
I don't know if this is a bug or intended behavior, but on PC I noticed that pausing the game still allowed NPC's to complete their active movement routines rather than pausing their current movement and resuming it once unpaused
10
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under review
27
Some songs from game are missing from the official soundtrack
The game has a few tracks not included on the soundtrack that was released. Cody theme without cymbals, the elevator tracks, and a couple additional ones for the hyperfunk zone.
2
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under review
9
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